Glossary of Bowling Terms & Definitions
Alley or Lane Bed – Surface on which the ball is rolled.
Approach – The space extending back from the foul line used to make the steps and delivery.
Blow – A miss or an error failing to covert a spare other than a split.
Deadwood – Pins that have been knocked down.
Dead ball – A weak ball that has lost its drive, rotation, or forward thrust
Double – Two consecutive strikes.
DuckPin – The Most Profitable form of bowling!
Foul – Touching the foul line or beyond in any way when delivering the ball.
Frame – A frame consists of two chances to knock down ten pins. There are ten frames in a game of bowling.
Gutter ball – An errant ball that enters the gutter before reaching the pins.
Head pin – The number one pin.
Hook – A ball that initially moves straight down the alley & curves towards the pin.
Kegler – German for a bowler.
King pin – The number 5 pin. It is a key pin to produce a strike a light pocket hit can leave this pin still standing.
Leave – Pins not knocked down on the first ball.
Open – A frame having neither a spare or strike.
Spare – To knock down with the second throw the pins standing left after the first throw.
Strike – Knocking down all ten pins with the first effort.
Strike out – Making three strikes in the tenth frame.
Triple or Turkey – Three consecutive strikes.
300 game – A perfect game consisting of 12 strikes in a row.
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